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A BLAZE WITHIN (STUDENT GAME) - NAM-KHA

I'm very thrilled to finally be able to share what I worked on for my graduation project "a Blaze Within".
The game is a boss fight set up in a fantasy world inspired by Tibetan culture. You play as Nam-kha, a warrior monk, on her way to free the deity that used to protect her village, but turned mad by a wicked corruption.
We were a team of 6 people working full time and 3 for extra help on rigging, level design and producing, during a year.
I was in charge of all the aspects of Nam-kha, Concept art to 3D model.
The bow was modeled by Ambre KAMINSKI, I was in charge of the texturing and integration.

Please feel free to check out the rest of my team's work on the project ! :)

https://www.artstation.com/mirheim
https://www.artstation.com/benjaminbavfx
https://www.artstation.com/apollineschweitzer
https://www.artstation.com/marjick
https://www.artstation.com/jabadie

Final model

Final model

final model's wireframe

final model's wireframe

final High poly - some part were done directly in Maya

final High poly - some part were done directly in Maya

high poly face details

high poly face details

base body

base body

model sheet - the outfit was later tweeked.

model sheet - the outfit was later tweeked.

prep i made before sculpting

prep i made before sculpting

original concept,  later tweaked according to gameplay and lore changes.

original concept, later tweaked according to gameplay and lore changes.